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SPOTLIGHT SHOWDOWN

JAN 2026 - CURRENT

The user interface art created for the video game, Spotlight Showdown, for the 48-hour Global Game Jam at the Creative Media Industries Institute (CMII) at Georgia State University. It was awarded Best Overall game at the Global Game Jam site and Best in Georgia award from the Georgia Game Developers Association two months later.

Tools: Adobe Illustrator

01 MENUS

The main, option, and credits menu takes inspiration from more general imagery of theatre, while the individual stages take inspiration from their respective cultures.

Spotlight Showdown_Main Menu_Start_Unselected.png
Spotlight Showdown_Main Menu_Options_Unselected.png
Spotlight Showdown_Main Menu_Credits_Unselected.png
Spotlight Showdown_Main Menu_Quit_Unselected.png

Hover/Selected Versions

Spotlight Showdown_Main Menu_Start_Selected.png
Spotlight Showdown_Main Menu_Options_Selected.png
Spotlight Showdown_Main Menu_Credits_Selected.png
Spotlight Showdown_Main Menu_Quit_Selected.png

Stage Selection

Spotlight Showdown_Selection Screen_japanese theatre - selected.png
Spotlight Showdown_Selection Screen_japanese theatre - unselected.png
Spotlight Showdown_Selection Screen_lucha libre - under construction.png
02 IN-GAME

The in-game user interface consists of a player action gauge and icons representing the various characters, allowing the player to differentiate and process quickly in the fast-paced game.

UI_Assests_audience_meter_-_bar.png
UI_Assests_player_action_gauge_-_left_player_icon.png
UI_Assests_player_action_gauge_-_right_player_icon.png
UI_Assests_Oni_Icon.png
UI_Assests_Tengu_Icon.png
UI_Assests_orange_luchador.png
UI_Assests_green_luchador.png
03 LOGO & TITLE CARD

Taking inspiration from the general image of theatre, the title card uses a simple black-and-white color scheme and the comedy and tragedy masks commonly associated with theatre to represent the video game's theme and style. 

Spotlight Showdown_Logo_Spotlight Showdown Logo.png
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